AI Insights · Timothy · October 2021
Top 5 Tennis Games on iOS in Chile Q3 2021
Discover the performance of the top 5 tennis games on the iOS platform in Chile during Q3 2021, including their weekly downloads, revenue, and active user trends.
During the third quarter of 2021, the top 5 tennis games on the iOS platform in Chile showed varied performance in terms of weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers a detailed look at the trends for these popular sports apps.
Tennis Clash: Sports Stars Game from Wildlife Studios experienced fluctuations in its weekly revenue, peaking at around $4.3K in early July and gradually declining to approximately $2.5K by the end of September. Weekly downloads saw a peak of 1.3K in mid-July, but dropped to 590 by the end of the quarter. Active users started at over 10K in late June, showing a slight decline to about 8.9K by the end of September.
Tennis Manager Mobile from ReboundCG showed a significant spike in revenue during mid-July, reaching $147, but mostly remained under $40 for the rest of the quarter. Downloads were minimal, peaking at 50 in early September, with negligible downloads in other weeks.
Ultimate Tennis by Metaverse Labs Inc. had a modest revenue performance, with a peak of $81 in mid-July and a general decline to around $15 by the end of September. Downloads also remained low, with a maximum of 35 in mid-July and dropping to 3 by the end of the quarter. Active users started at 50 in late June and ended at 40 by the end of September.
Virtua Tennis Challenge from SEGA showed consistent revenue numbers, peaking at $41 in mid-September. Downloads saw a steady increase, with a notable peak of 74 in mid-September. Active users grew from 75 in late June to a peak of 138 by mid-September, maintaining a high level towards the end of the quarter.
Tennis Champs Returns by Uprising Games Ltd. had minimal revenue, peaking at $8 in early August and declining to $2 by the end of September. Downloads were also low, with a maximum of 11 in late June and dropping to 3 by the end of September. Active users started at 55 in late June and dropped to 27 by the end of the quarter.
For more detailed insights and comprehensive data on app performance, visit Sensor Tower.